Scatter Points on Mesh

Scatters a set number of random points over a mesh surface, by area. An optional spacing field sets where they gather: closer where it is smaller. Settle steps then push points that sit too close apart, along the surface. The same seed always gives the same points.

Inputs

Mesh Mesh

The surface mesh to place points on.

Takes: any block that gives Mesh (14 blocks)
Count Number

How many points to make, from 1 to 100,000.

Seed Number

Seed for the random numbers; the same seed always gives the same points.

Settle steps Number

How many times points that sit too close push each other apart, from 0 to 50. Points stay on the surface.

Spacing field Number

Optional field: the wanted distance between points. Points sit closer where it is smaller; the count stays as asked. It must be above zero on the mesh.

Takes: any block that gives Number (102 blocks)

Output

List of Point

Used by: any block that takes Point (58 blocks)

Properties

Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.

Count Number

How many points the list holds.

BoundingBox Bounding Box

The axis-aligned extent of all the points.

In the demos

What implicit modeling is

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