Rotate

Turns an object by an angle about an axis through a chosen point.

Inputs

Input Solid or Mesh or Point or List of Point or Curve or List of Curve or Lattice or Plane or Frame or Axis or Part or CAD Body or CAD Face or CAD Edge or Tet Mesh

The object to turn.

Takes: any block that gives Solid (154 blocks)
Rotation center Point or Vector

A point the axis of rotation passes through. Defaults to the origin.

Takes: any block that gives Point (19 blocks)
Axis Vector

Direction of the axis of rotation.

Angle Number

Angle in degrees, right-handed about the axis.

Output

Solid

Used by: any block that takes Solid (95 blocks)

Properties

Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.

BoundingBox Bounding Box

The axis-aligned extent of the Solid.

ScalarField Number

The Solid's signed distance, as a field.

Inverted Solid

The Solid turned inside out: what was inside is now outside.

What implicit modeling is

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