Profile Cut

Cuts a profile's shape straight through a solid, all the way through. The cut runs along the profile's normal unless a direction is given, and a draft angle tapers its walls.

Inputs

Profile Profile

The outline of the cut.

Takes: Circle, Curves to Profile, Join Profiles, Points to Polygon, Rectangle, Regular Polygon, Slot, Cross Section
Target Solid

The solid the cut goes through.

Takes: any block that gives Solid (102 blocks)
Blend type Choice

Shape of the seam where solids meet: rounded (circular fillet), chamfered (45° bevel), sharp (no blend; the radius is ignored), continuous (polynomial smoothing), organic (exponential melt; shifts the whole surface slightly, not only the seam) or super (superelliptic fillet that joins with continuous curvature, so no edge line shows; surfaces farther than the radius from the other solids stay exactly as they were).

Blend Number

Blend radius in mm. Wire a field to vary it across space; wherever it is 0 or less the seam stays sharp. Ignored when the blend type is sharp.

Takes: any block that gives Number (102 blocks)
Draft Number

Taper of the cut walls in degrees, from -89 to 89. Positive values widen the cut with distance above the profile plane.

Direction Vector

Direction the cut runs in. Leave at zero to use the profile's normal; it must not lie in the profile plane.

Output

Solid

Used by: any block that takes Solid (95 blocks)

Properties

Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.

BoundingBox Bounding Box

The axis-aligned extent of the Solid.

ScalarField Number

The Solid's signed distance, as a field.

Inverted Solid

The Solid turned inside out: what was inside is now outside.

What implicit modeling is

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