Align

Moves and turns an object so that the source plane's frame lands on the destination plane's frame. An empty plane slot stands for the world XY frame.

Inputs

Input Solid or Mesh or Point or List of Point or Curve or List of Curve or Lattice or Plane or Frame or Axis or Part or CAD Body or CAD Face or CAD Edge or Tet Mesh

The object to move: a Solid, mesh, point, curve, lattice or similar.

Takes: any block that gives Solid (154 blocks)
Source Solid

Plane marking where the object sits now.

Takes: any block that gives Solid (102 blocks)
Destination Solid

Plane the object should end up on.

Takes: any block that gives Solid (102 blocks)

Output

Solid

Used by: any block that takes Solid (95 blocks)

Properties

Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.

BoundingBox Bounding Box

The axis-aligned extent of the Solid.

ScalarField Number

The Solid's signed distance, as a field.

Inverted Solid

The Solid turned inside out: what was inside is now outside.

What implicit modeling is

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