Mirror

Makes the mirror image of a solid across a plane. To build a symmetric part, model one half and join it with its mirror image using Union.

Inputs

Input Solid

The solid to mirror.

Takes: any block that gives Solid (102 blocks)
Plane Plane or Solid

A wired plane to mirror across; when present it replaces normal and offset.

Takes: any block that gives Plane (102 blocks)
Normal Vector

Direction perpendicular to the mirror plane; its length does not matter.

Offset Number

Distance in mm from the origin to the mirror plane, measured along the normal.

Output

Solid

Used by: any block that takes Solid (95 blocks)

Properties

Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.

BoundingBox Bounding Box

The axis-aligned extent of the Solid.

ScalarField Number

The Solid's signed distance, as a field.

Inverted Solid

The Solid turned inside out: what was inside is now outside.

What implicit modeling is

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