Scale

Resizes an object by the same factor in every direction about a fixed point. A scaled Solid still reads as a true distance.

Inputs

Input Solid or Mesh or Point or List of Point or Curve or List of Curve or Lattice or Plane or Frame or Axis or Part or CAD Body or CAD Face or CAD Edge or Tet Mesh

The object to resize.

Takes: any block that gives Solid (154 blocks)
Factor Number

Size multiplier: 1 keeps the size, 2 doubles it, 0.5 halves it.

Scale point Point or Vector

The point that stays in place while resizing. Defaults to the origin.

Takes: any block that gives Point (19 blocks)

Output

Solid

Used by: any block that takes Solid (95 blocks)

Properties

Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.

BoundingBox Bounding Box

The axis-aligned extent of the Solid.

ScalarField Number

The Solid's signed distance, as a field.

Inverted Solid

The Solid turned inside out: what was inside is now outside.

What implicit modeling is

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