Keep Solid

Keeps part of the design space solid while Topology Optimization runs, for bolt bosses, load pads and other features that must survive. The frozen material does not count against the volume budget.

Inputs

Region Region

Cells to keep solid, usually from Region in Solid with Entity set to Cells.

Takes: Region in Solid

Output

Limit

Used by: Topology Optimization

Properties

Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.

PenaltyField Number

How far the Solid breaks the rule at each point, 0 where it is met; only there when a Solid is connected.

MaxAngle Number

The steepest overhang allowed, measured against the build plate, in degrees.

BuildDirection Vector

The direction the part grows in, normal to the build plate.

MinSize Number

The thinnest wall or smallest feature allowed.

Limit Number

The bound a Metric is held to (at most, at least, or equal).

What implicit modeling is

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