Tangent Spline

A smooth cubic curve that passes through every point and leaves each one along its own tangent vector. Longer tangents pull the curve further along their direction.

Inputs

Points List of Point

The points the curve goes through, in order (at least two).

Takes: any block that gives Point (13 blocks)
Tangents List of Vector

One tangent per point, same count as the points. Direction sets the heading, length sets how strongly it pulls.

Output

Curve

Used by: any block that takes Curve (22 blocks)

Properties

Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.

StartPoint Point

Where the curve begins.

EndPoint Point

Where the curve ends.

StartTangent Vector

The curve's unit direction at its start.

EndTangent Vector

The curve's unit direction at its end.

Direction Vector

Unit vector along the straight chord from start to end.

Length Number

Length measured along the curve.

CenterPoint Point

The center of the curve's bounding box.

BoundingBox Bounding Box

The axis-aligned extent of the curve.

ScalarField Number

Distance to the curve as a field, zero on the curve; give it volume with Thicken Surface.

ArcLength Number

At each point, how far along the curve its nearest curve point lies (computed on the CPU only).

Closed Yes/No

True when the curve's end meets its start.

Name Text

The display name of the node that made the curve.

ReversedCurve Curve

The same curve, running from end to start.

What implicit modeling is

Clever Design GmbH · Einsiedeln, SwitzerlandPrivacy · Imprint