Gives a filled part a closed outer skin: a wall of the given thickness inside the part's surface, joined to the infill (rounded where Blend is above 0) and cut with the part, so the outside stays where the part's surface is. The same as Shell (inward), Union and Intersect wired in a row.
The part whose surface becomes the skin.
What fills the inside: a lattice, a foam or any Solid. The part cuts it.
The skin's thickness in mm, inward from the part's surface. Wire a field for a skin whose thickness varies.
Rounds the joint where the infill meets the skin, in mm. 0 is a sharp joint.
Values the block gives besides its output. The editor lists them under Properties, and an input can read one by reference.
The axis-aligned extent of the Solid.
The Solid's signed distance, as a field.
The Solid turned inside out: what was inside is now outside.